Using Update Redirector References in UE5

Quick Tip: using the Update Redirector References option in UE5 is a tool to use when moving files around in the editor.

Unreal Engine 5 editor with Update Redirector References option highlighted
Using Update Redirector References

Software Versions: Unreal Engine 5.5.1

I think I was watching a level design video years ago when I first became aware of the Update Redirector References button inside Unreal, so I though I'd document it here.

If you think references or files are out sync in the editor, right-click your Content folder and then select Update Redirector References. This will resave the references and sync the project files.

Unreal Engine 5 editor with Update Redirector References option highlighted
Right click the Content folder and then select Update Redirector References

There's definitely still some magic under the Unreal hood that I don't understand, but from my understanding, when working inside the editor and you're moving/coping files and assets across different folders things might fall out of sync or be referenced incorrectly. Although this might happen rarely or it might even correct itself on new builds, the Update Redirector References button is great to keep things in sync.

I typically use this tool often after moving things around to ensure things are up to date and correctly aligned. I hope this helped.

Loading...